Nokia Snake Game

The Nokia snake game you grew up with, playable in your browser for free.

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Arrow keys or W A S D · swipe on mobile

What Was the First Nokia Phone With Snake?

The Nokia 6110, in 1997. The game was designed and programmed by Taneli Armanto, a Finnish engineer at Nokia, and it shipped preinstalled on the handset — one of three games that came with the phone. It did not arrive as a download or a purchase. It was simply there the first time you turned the phone on.

Nokia later shipped follow-up versions on other handsets, which is why the game is remembered as "the Nokia snake" rather than as one phone's feature.

Why the Nokia Version Still Feels Different

This page renders the game the way that screen would have: a green-grey board, dark blocky segments, and a square piece of food. Same rules underneath.

Which Nokia Had the Snake Game?

More than one. The 6110 is where it started in 1997, and later handsets — including the 3310, the phone most people picture when they think of this game — shipped with their own version of it. Nokia's Snake was preinstalled across a long list of models over the following years, which is how it ended up in a very large number of pockets.

How to Play the Nokia Snake Game

  1. Start — press an arrow key, or swipe once on a touchscreen. The snake starts moving immediately, exactly as it did on the handset.
  2. Turn — arrow keys or W A S D on a keyboard, swipes on a phone. It is a four-direction game: no diagonals, no reversing into yourself.
  3. Eat — each piece of food makes the snake one block longer and adds one point. That is the only way the snake grows.
  4. Stop before the wall or your own tail — either one ends the round instantly. The board has no wrap-around.

Pick the slowest speed for your first round. The handset version was slow by modern standards, and that is what made long runs possible.

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